The second assignment of this course was a group assignment to make a game parser, as well as an AI to the game.

Objectives

  • to implement the engine and some AIs for a game
  • to give you experience working in a team
  • to give you further practice with C and data structures

Part One | Game View

A few of the instructions weren’t clear. For example for dv_get_dests - should moves be given as their action move, or a resolved exact location

Part Two | Player


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Resources

Dracula Map Viewer