Assignment Two - Fury of Dracula
Contents
The second assignment of this course was a group assignment to make a game parser, as well as an AI to the game.
Objectives
- to implement the engine and some AIs for a game
- to give you experience working in a team
- to give you further practice with C and data structures
Part One | Game View
A few of the instructions weren’t clear. For example for dv_get_dests - should moves be given as their action move, or a resolved exact location